Blog Archives

Adding 3D File Types and Animation

  Adding 3D File Types and Animation Planned from the start, Zest3D was to incorporate industry standard libraries and support for CPU physics, image handling and 3D model/animation support. To achieve this we understood that we would need to make

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Response from Adobe

A couple of days ago, I posted an open letter to Adobe which outlined developer concerns about the lack of PR and future roadmaps of the Adobe Flash and Air technologies in favour of their HTML5 based tools. This was

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Zest3D Real-time Demo

  Creative 3D I’ve always been captivated by the talented artists that create demoscene 3D visual art and audio. I’ve watched and listened to both chiptunes and followed retro graphic demos for many years all the way through to modern

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Zest3D Physics

MRT Ready As people may know, I’ve been busy working on the Away3D TypeScript project so it’s great when I can get a moment to work on my own 3D engine project. Much of my recent work has been on

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What is Zest3D

Zest3D is a super fast, cross-platform, 3D engine that supports modern programmable GPU render techniques and advanced 3D engine features. Zest3D is available for iPhone, iPad, Android, Desktop, Facebook, Ouya, Nook, Blackberry Playbook etc (see below for all platforms). Zest3D also helps you

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Zest3D on the Ouya

We got the chance to present Zest3D at the Stage3D Online Conference. We had great fun and a fantastic response from developers around the world. It’s still early days but we’re continuing to incorporate many advanced 3D features for developers to use in

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